
Shattered Galaxy Interview
Mal wieder was von SGalaxy hören, dann zieht euch das Interview (engl) rein.
DwarfLord: What has been the most difficult obstacle to overcome, so far, both from a programming standpoint and a public relations project?
kone: There haven't been any obstacles. It's been a piece of cake. Ha! Developing the game play has been an incredible challenge because Shattered Galaxy is alone in its genre. No one has encountered the types of problems we see so we must discover the solutions instead of learning from other products. The greatest public relations challenge has been getting attention from publishing companies and the media since Nexon's not yet a big player in the US gaming industry.
20.01.2001, 20:42 [Joe][819 PI]



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