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Comanche 4 Interview


Mensch jetzt geht es wohl los, denn es gibt immer mehr über Commanche 4 im Web. So auch ein Interview (engl) auf HomeLANFed.

HomeLAN - The Comanche series of games have always put more emphasis on fun rather than being a pure sim, but it seems Comanche 4 will really be more of an action game. Why did NovaLogic wish to move in this direction for the new game?

Wes Eckhart - One of our goals with Comanche 4 was to return to the action-oriented gameplay that is found in the original Comanche. We are creating a game that will not require the player to read a huge manual before diving in to the action. The original Comanche introduced a “five-minute learning curve” that allowed gamers of any skill level to get up in the sky and into the action almost immediately. This feature, along with the addition of a mouse-look interface, should help us appeal to action gamers used to shooter controls. A scalable flight model will ensure that sim enthusiasts, the game’s fan base, have access to a myriad of technical features. We’ve not forgotten them!




12.09.2001, 20:24 [Joe]



Comanche 4 Interview - News