Mobile Forces benutzt Unreal Engine
Ein weiteres den Unrealengine benutztendes Spiel wurde auf der ECTS von Rage Software angekündigt. Mobile Forces wird ein Military Shooter mit vielen Fahrzeugen werden, die vom Spieler benutzt werden können. Auf HomeLAN und PixelKill gibt es ein paar nähere Infos.
o Diverse choice of vehicles either to drive or jump into the back seats and blast away.
o Superb vehicle physics, impressively modelled gears, brakes, suspension and more.
o Twelve environments from docks to boot camps, from ice bases to storm drains.
o Multiple weapons with a multiple firing modes.
o Game play structure ensures depth of game play with good replay value.
o Single player with multiplayer support based on Unreal Tournament engine.
o Death Match, Capture the Flag game types complimented with new modes designed specifically for vehicle warfare.
The other title Rage are developing for the PC, Mobile Forces, uses the Unreal engine, or rather a mix of the Unreal Tournament and Unreal Warfare engine. Currently it's so early that the models are still the Unreal Tournament ones and I only got to see part of a small level, but it's basically going to be another realistic combat game with terrain, vehicles and objectives like bomb defusal as well as the more traditional capture the flag and deathmatch mode. It'll also have vehicles with realistic physics, and you'll even be able to blow out vehicle tyres and, if you're a crack shot, send the thing up in flames with one shot at the petrol cap to ignite the petrol tank. Rage have also recruited a few of the well known mappers from the Unreal development community which is always a great thing to see. Both single player and multiplayer play will be available and it should be released around Q2 2002.
03.09.2001, 06:01 [Joe][2970 PI]
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